// MIR for `main` after GVN

fn main() -> () {
    let mut _0: ();
    let _1: &Packed;
    let mut _2: &&Packed;

    bb0: {
        StorageLive(_1);
        StorageLive(_2);
        _2 = const {ALLOC4: &&Packed};
        _1 = (*_2);
        StorageDead(_2);
        StorageDead(_1);
        _0 = const ();
        return;
    }
}

ALLOC4 (static: FOO, size: 4, align: 4) {
    ╾ALLOC0<imm>╼                                     │ ╾──╼
}

ALLOC0 (size: 168, align: 1) {
    0x00 │ ab ab ab ab ab ab ab ab ab ab ab ab ab ab ab ab │ ................
    0x10 │ ab ab ab ab ab ab ab ab ab ab ab ab ╾ALLOC1<imm>╼ │ ............╾──╼
    0x20 │ 01 ef cd ab 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
    0x30 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
    0x40 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
    0x50 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
    0x60 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
    0x70 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
    0x80 │ 00 00 00 00 00 00 00 00 00 00 ╾ALLOC2╼ 00 00 │ ..........╾──╼..
    0x90 │ ╾ALLOC3+0x63<imm>╼ 00 00 00 00 00 00 00 00 00 00 00 00 │ ╾──╼............
    0xa0 │ 00 00 00 00 00 00 00 00                         │ ........
}

ALLOC1 (size: 4, align: 4) {
    2a 00 00 00                                     │ *...
}

ALLOC2 (fn: main)

ALLOC3 (size: 100, align: 1) {
    0x00 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
    0x10 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
    0x20 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
    0x30 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
    0x40 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
    0x50 │ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 │ ................
    0x60 │ 00 00 00 00                                     │ ....
}
